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Race of Dreams 2015 - Axis

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Description

Personal


Name: Axis Ignatius
Aliases: Xi (Pronounced as C)
Age: 18
Gender: Female
Date of Birth: 13th November
Hair Color: Pastel Red 
Eye Color: Green
Height: 5'2" (Yas she is short to be an 18. Asian blood yooo)
Significant marks/scars/details: -
Race: Human
Class: Mage
Affiliation: -
Home World: Twilight Town
Current World of Residence: Currently lost in world she don't know
Reference Sheet: here
Introduction comic: Here

Personality


Good Characteristics: Curious, chirpy and creative.
Skills: Quick thinking, can finish reading a thick book in one day. 
Bad Characteristics: Lack actual fighting experience, sort of crude, kinda loud, too inquisitive (might lead to annoyance)
Fears: Not able to catch up (knowledge or training), being incompetent
Quirks/Strange Habits: Sweet tooth - has a hidden stash of gummies somewhere on her. She can't stay idle for even a minute, can either be seen flipping through book pages or shaking her legs uncomfortably.

Battle 



Weapon Name: Frozen Whisper

Weapon Description: 
Around 90cm in length. An Ice magic-infused staff which helps increase her proficiency when using Ice and Water magic. Can be used as a short lance when enveloped with ice magic but she's not good at strength-based combat anyways. 

*Axis is ambidextrous so it doesn't matter which hand is used to hold the staff. Imagine holding a microphone while you sing, you switch hands often yes? :D

Additional Items/Accessories: Frost Pin - consists of 3 pointy ice hair pins which can be used like a dart from a range. Only uses these when she is fooling around with you, and usually she aims for your behind. 

:bulletred: Special Attack: Fimbulvetr - Axis starts of by calling on a strong hailstorm, cold gust of wind envelopes and pointy ice shards raining upon her enemies. Environment get too cold the enemies will have their legs at least, frozen in place while this takes place, enabling for them to be openly attacked by the ice shards falling from the skies. 


Fighting Style: *updated*

She is exceptionally well-versed in all kinds of magics due to her curious nature and her high intelligence. However, her physical ability and strength is greatly compromised. As her main elements are Ice and Water, these magics tend to be stronger than her other elements. She may use Wind for levitation or dodging, and creates Ice shields in the form of the star badge in the middle of her hoodie to block incoming physical attacks for a while. May also use terrains to her advantage.

The usual elements she would cast would be Blizzard, Blizzara, Fire, Thunder, Aero, Quake and Water. As she levels up through training it is possible she could reach the 2nd tier for other elements and Blizzaga. 

:bulletgreen: Spell Dyads - There are at some point where she will creatively perform a combo of 2 different spells at once to create a more powerful magic (Exp. Water enveloped by Thunder, Earth enveloped by Fire, etc). These combos are called Spell Dyads, and more to be shown as I go through the comic for the competition :D


(5 would be for the "average" human)
Strength: 4/10
Defense: 3/10
Magic: 9/10
Magic Defense: 7/10
Agility: 8/10
Intelligence: 9/10


Family/Friends


Mother: -
Father: - 
Siblings: Brother, Land Ignatius. A blacksmith. 
Other Notable Relatives: - 
Friends: Kiro, her childhood friend she considers as best friend. She is friends with Hayner, Pence, Olette, Seifer, Fuu, Rai and Vivi but not as much as she hangs out with Kiro. 
Enemies: Nobodies. And also a hooded figure which got her into all these mess.
Significant Other: -
Pets: Silver, a domesticated family wolf.

Biography


What will they wish for if they win?: To find out the identity of the hooded figure, to locate Kiro and go back to the peaceful Twilight Town.
Virtue Choice: 

1. Virtue of Duty & Responsibility
2. Virtue of Resourcefulness
3. Virtue of Trust and Having an Open mind



Give us a summary of your character's story:

Axis is a simple girl living a nonchalant life in Twilight Town so far. Up until one day her childhood friend Kiro just up and disappeared without telling her a word. She have always thought Kiro to be quite the gloomy one, but definitely not the kind to just run away all of a sudden. But right after the events of Kiro's disappearance things got weird in Twilight Town. Heartless starts crawling and appearing everywhere. In the midst of all the mess a hooded figure (presumably from Organization XIII) appeared. She was ready to strike him down and suddenly a portal was created in front of the figure, and not to Axis' liking she got sucked into the portal and landed in a foreign world. For the first time ever, she has stepped foot outside of Twilight Town. Determined to find a way to go back, she also wants to locate where Kiro is and go back home together. Along the way, she meets all kind of people, and seen all kinds of monsters and creatures she had never seen before. She saw what looked like a shooting star in the sky one day and followed it. Unknowingly, this led her to Disney Castle where the apparition of Vision appeared and of a wish granted for those who are worthy...

As for the Virtue of Duty and Responsibility, Axis has never set her foot out of Twilight Town, this thus makes her a little bit unsure of what she have to do in order to get back nor to find Kiro. As she has also never been given a task to be responsible of, I think this is a virtue she really needs to have to move forward, and to give a meaning to her journey. 

Image application by :iconburningartist:
Written application by :iconwhyte-tyger:
Race of Dreams 2 by :iconkhoriginals:
Image size
1667x938px 530.35 KB
Comments11
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Manda-of-the-6's avatar
Love the style you've drawn her in. She's really cute! Can't wait to see how the tournament goes! ^_^